Regardless of who is chosen, the portal is closed and Camena is saved from the rifts. The player can then choose for either Riley, Jacob, or Olivia to enter the portal and close it from the inside, which can change the ending of the story. This vision of Rex seeks to convince Riley to believe more in herself and have the confidence she needs to escape being possessed by the Sunken in the void, and shortly afterwards she is transported back to reality where she manages to stop Olivia and disrupt the formation of the portal.Īfter the Sunken's efforts are subdued, Jacob, Olivia, Riley and Alex all appear together in front of the portal where Alex explains that one of them must go inside and tune the portal to close from the inside, trapping them and the Sunken potentially forever but allowing the others to go free. Riley is sent through several surreal hallucinations seemingly in alternate dimensions, and successfully navigates them to a final vision containing Riley's future son, Rex, whom in the present timeline she is currently pregnant with. Riley and Alex both attempt to appeal to Olivia, but Olivia is then possessed by the Sunken, who then possesses Riley. Once there, they confront Olivia again who is opening the dimensional portal directly above the communications tower. Riley and Jacob steal a boat from Camena Harbor, and take it to Edwards Island. Alex tells Riley that Olivia is on her way to Edwards Island's communications tower to reopen the portal, and that she needs to be the one to stop her. While the portal appears to close once the transmitters are activated, Alex-through possessing Jacob-tells Riley that the portal had been partially open for some time and entities she refers to as "the Sunken" (the crew of a lost World War II submarine) were communicating with Olivia to convince her to fully open it: while Alex wanted herself and her friends to escape through possessing willing volunteers, the Sunken seek to escape by any means necessary, putting Camena Coast at risk. She reveals that her and her friends were trapped by the original rift they opened when they visited the island, and that their desire is to escape. At the end of the confrontation, Olivia gets possessed by what turns out to be Alex, the protagonist from the first game. When Riley confronts Olivia about her efforts to open the portal, she explains that beings from the portal have promised she can see her deceased parents again if she helps them. They are connected with "Parentage", a cult involved with Edwards Island that seems to be appealing to Olivia to help open the portal. Setting up the transmitters, Riley and Jacob encounter three teenagers-Olivia, Charlie, and Violet-who are trying to amplify the portal with old military radio equipment. Riley and Jacob use this information to devise a plan: go to the three other highest points on Camena Coast, and erect three other radio transmitters that they can use to hopefully cancel out the radio anomaly and close the dimensional portal. Jacob reveals that an old woman he knew from Edwards Island, Maggie Adler, had studied the anomalies on Edwards Island. Riley and Jacob begin experiencing a number of hallucinations and time loops. After Riley and her assigned coworker Jacob set up the first transmitter, a dimensional portal opens above nearby Edwards Island. Five years after the previous game, Riley arrives in her hometown of Camena Coast to help the study of radio anomalies by erecting radio transmitters along the coast. Oxenfree II 's story stands alone from its predecessor, although knowledge of Oxenfree gives greater context to the events of the game. Players navigate the environments via touchscreen or controller. Players control Riley, a 30-something adult who returns to her hometown of Camena for a job. While gameplay is similar to Oxenfree, the sequel features new characters, mechanics, and areas. Oxenfree II: Lost Signals is a narrative-driven adventure game.
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